The straight shot is probably the most useful and most difficult throw in disc golf. If you can drive straight, gaps in the woods feel wider. In the open, laser lines stay in bounds their entire flight, minimizing the potential of going OB early. On the green, a disc that stays on target has a better chance of finding chains than one that needs to hyzer at the right moment. Pulling off these shots takes practice, understanding your release angles, and of course, the right discs! Grab some of Innova’s straightest shooters from this list and set your game straight.
A straight-flying, maximum Distance Driver is the holy grail disc that we are all searching for. Shaping a shot with a Distance Driver generally requires more space than with a Mid or Putter. That said, when thrown at the right speed, spin, and angle, the following molds can go quite far with very little turn or fade.
The Charger is going to be the straightest-flying driver in its speed class for players with moderate-to-fast arm speed. Rip the Charger low and on a touch of hyzer for the same type of laser beam line Vinny pulls off with his Destroyers.
The Tern will be the straightest-flying driver when thrown on a hyzer flip line. Though the Tern is understable, when released with the right amount of hyzer, it will flip up to flat and ride straight for days.
The Gorgon is the everyman’s straight flyer. It has the control of a Fairway Driver with the distance of a High-speed Driver. If you find your Star Gorgon is a touch too overstable, try GStar or Pro.
The Roadrunner is our most understable 9-speed disc, so you might be wondering how it can be one of our straightest molds. It’s all about the release angle – released on hyzer, the Roadrunner can ride dead straight down the tightest of fairways. Just ask World Champion Gregg Barsby.
For straight, long, wooded holes, these Fairway Drivers are where you will find the most success. They go far without needing as much space as a Distance Driver to get a full flight.
The TL3 goes surprisingly straight for an 8-speed. It has the neutral flight of a Mid-range with a near Distance Driver rim width.
The Leopard3 is controllable right out of the box. Smooth this disc out on a flat or slight hyzer release for a flight that keeps carrying towards your aim point. Ohn Scoggins can show you why the Leopard3 makes the list.
At the lower speed-classes, it becomes easier to throw straight if you start with the right disc. Learn how to power up on your Mids to attack longer, straight holes where a skip at the end could be dangerous.
It’s no coincidence that the Mako3 is so popular – this disc can handle power or finesse on a range of lines, including perfectly straight.
The Wombat3 is our recommendation for a one disc round in the woods. It has a neutral flight and the disc’s high glide rating means cheater distance for slower arms.
You’ll want to bag straight throwing putters, straight approach putters, and straight putting putters. Luckily for you, we make them all!
Like the name suggests, the Dart is a point-and-shoot putter that’s great for short, straight tee shots. Need to throw it in from outside 100? Aim at the heart of the chains and play catch.
The Nova is an overmold Putt & Approach disc that features a firm flight plate and soft grippy rim. It makes a great go-for-it putter from 100 feet and in.
The Xero is the C2 master. This putter glides and carries straight, even when released on a bit of hyzer.
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The Polecat is perfect for approaches that need to land soft next to the basket. It won’t go far, but it will go super straight. And it’s so fun to throw!
You might be wondering why the discs on this list have such a range of flight numbers for Turn and Fade. There are two reasons: one is that flight numbers can only be compared between discs at the same speed class. Just because the Roadrunner has a -4 Turn and the Polecat has a 0 Turn does not mean the Roadrunner is less stable than the Polecat – they can’t be compared in that way. Notice that in the slower speed classes, Turn numbers closer to 0 will go straightest. In the higher speed classes, discs with a turn rating of 0 are usually quite overstable.
The second reason is that the angle of release is a huge part of throwing straight. The molds we picked go straight when released on the right angle relative to that disc and the player throwing them. The Charger will require a flatter angle of release to go straight than the Gorgon, for example. When thrown at the right speed and angle, all the molds in this article have the potential to fly very straight. Vinny makes Halo Destroyers fly straight… It’s all about matching the disc, player, power, and angles.
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